![]() Updated Proximity Mines to have a small HP restore rate.Corsev Battlecruiser: Updated Demolition Teams autocast to target Boarded vessels.Corsev Battlecruiser: Capped the maximum number of targets on Demolition Teams to 25 from unlimited.They will now despawn after returning to base. Pirate raiders will no longer linger at the Pirate planet when their missions are complete.Steam Cloud saves are now fully functional in multiplayer. ![]() Destroyed Titans now cost an additional 10% per level in resources and build time.Players may no longer contract Pirate missions (via Diplomacy) against TEC Rebel factions who have researched Truce Amongst Rogues.Changed all Flagships' Overload Engines ability aiUsetime to OnlyWhenMovingThresholdDistance reduced cooldown from 300 to 120 increased duraction from 30 to 45.Fixed bug with aiUseTime - OnlyWhenAboutToDie that was causing it not to activate in some circumstances.The Frigate target filter will no longer improperly target Corvettes.By default a faction can field 1 superweapon for every 4 owned gravity wells. The maximum number of superweapons a faction can field is now based on the number of planets they own.Updated Corvette damage balance per new weapon damage type.Added new Corvette weapon damage type which all corvettes now use for their fore/aft weapons.(Special thanks to Pbhead and Goafan77 for assisting with some of these.) Added five new maps: Kabel, The Art of War, Triple Entente, Unstable Alliance and Random Huge - Ring. ![]()
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